Chess: Complete Year Plan & Lesson Plans (Classes 6-10)

Chess Year Plan (Classes 6-10)

This plan provides a structured curriculum for teaching Chess from June to March, focusing on foundational knowledge, tactical thinking, and progressive skill development.

MonthTopic / Skill FocusKey Activities & Goals
JuneIntroduction to ChessHistory of chess, the chessboard and pieces, basic setup (how to start), and fundamental rules (how each piece moves, capturing, checkmate, stalemate).
JulyBasic Checkmates and CheckmatesUnderstanding checkmates and checkmates, identifying simple threats (like a queen or a rook on an open file), and basic defense strategies.
AugustBasic Openings and PrinciplesThe three main opening principles (control the center, develop your pieces, king safety), and a few basic openings (like the Italian Game or the Ruy Lopez).
SeptemberTactical Thinking and PlanningBasic tactical ideas (like pins, forks, skewers), planning an attack, and recognizing basic tactical patterns.
OctoberThe EndgameBasic endgame concepts (opposition, king activity, pawn promotion), and basic checkmating patterns.
NovemberMiddlegame StrategyMiddlegame strategy, piece coordination, planning an attack, and defending against threats.
DecemberAdvanced Tactics and CombinationsAdvanced tactics (like discovered attacks, removing the defender, deflection), and combining different tactical ideas.
JanuaryReview and Practice GamesReview of all topics, with a focus on applying them in a game-like setting.
FebruaryTournament PreparationTournament rules, strategies for playing in a tournament, and mental preparation.
MarchClass TournamentPlaying in a class tournament, with a focus on good sportsmanship and applying all the skills learned.

Lesson 1: Introduction to the Chessboard and Pieces

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, DisciplineAttendance Register-Teacher takes attendance, introduces the game of chess as a battle between two armies.Student presence and attentiveness.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher shows the chessboard and the 16 different pieces, explaining their names and how they are set up at the start of the game.Students can identify the pieces and their starting positions.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the basic objective of the game (to checkmate the opponent's king) and the concept of "white" and "black" moving first.Students can answer questions about the objective of the game.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Piece Recognition Race"
1. Divide students into two teams.
2. Call out the name of a piece (e.g., "Knight").
3. One student from each team must run to their board, pick up the correct piece, and place it on its correct starting square.
4. First team to have all their pieces correctly placed wins a point.
Teacher observes for speed and accuracy in identifying and placing pieces.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Pawn Race"
1. Set up a simplified game where each student has only pawns.
2. The goal is to be the first to get a pawn to the other side of the board.
3. This is a fun and simple way to practice moving a piece.
Participation and understanding of how a pawn moves.
6DismissalRecall, Discipline-Teacher recaps the names of the pieces and the basic objective of the game.Students can name a piece and its starting square.

Lesson 2: How the Pawns Move

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall the names of the pieces.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher demonstrates how a pawn moves: one square forward on its first move, two squares forward on its first move, and captures diagonally.Students can answer questions about pawn movement.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the special rule of "en passant" promotion: when a pawn reaches the other side of the board, it can be promoted to any other piece (usually a Queen).Students can explain what "en passant" means.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Pawn Push"
1. Divide students into pairs.
2. Each pair has a chessboard with only pawns.
3. The students take turns moving their pawns forward, trying to reach the other side of the board.
4. This is a simple and fun way to practice pawn movement.
Teacher observes for correct pawn movement and promotion.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Pawn Capture"
1. Set up a simplified game where each student has only pawns.
2. The goal is to be the first to capture an opponent's pawn.
3. This is a fun and simple way to practice pawn capture.
Participation and understanding of how a pawn captures.
6DismissalRecall, Discipline-Teacher recaps how a pawn moves and the special rule of "en passant" promotion.Students can explain how a pawn moves and what "en passant" means.

Lesson 3: How the Knights Move

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall how a pawn moves.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher demonstrates how a knight moves: in an "L" shape, two squares forward and one square to the side.Students can answer questions about knight movement.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the unique power of the knight: it is the only piece that can "jump" over other pieces.Students can explain why the knight is a special piece.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Knight's Tour"
1. Place a single knight in the center of an empty board.
2. Have students take turns moving the knight to every possible square it can legally go to.
3. This is a great way to visualize the knight's unique movement.
Teacher observes for correct knight movement.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Knight vs. Pawns"
1. Set up a game where one player has a knight and the other player has only pawns.
2. The goal is for the knight to capture all the pawns, and for the pawns to get to the other side of the board.
3. This is a fun and simple way to practice the knight's power.
Participation and understanding of the knight's power.
6DismissalRecall, Discipline-Teacher recaps how a knight moves and its unique power.Students can explain why the knight is a special piece.

Lesson 4: How the Bishops Move

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall how a knight moves.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher demonstrates how a bishop moves: diagonally, any number of squares, but is restricted to one color of square.Students can answer questions about bishop movement.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of a "good bishop" and a "bad bishop" (one that is blocked by its own pawns).Students can explain why a bishop might be a "bad bishop".
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Bishop's Diagonals"
1. Place a single bishop in the center of an empty board.
2. Have students take turns moving the bishop to every possible square it can legally go to.
3. This is a great way to visualize the bishop's unique movement.
Teacher observes for correct bishop movement.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Bishop vs. Pawns"
1. Set up a game where one player has a bishop and the other player has only pawns.
2. The goal is for the bishop to capture all the pawns, and for the pawns to get to the other side of the board.
3. This is a fun and simple way to practice the bishop's power.
Participation and understanding of the bishop's power.
6DismissalRecall, Discipline-Teacher recaps how a bishop moves and the concept of a "good bishop" and a "bad bishop".Students can explain why a bishop might be a "bad bishop".

Lesson 5: How the Rooks Move

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall how a bishop moves.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher demonstrates how a rook moves: horizontally or vertically, any number of squares.Students can answer questions about rook movement.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the power of the rook: it is a very powerful piece, especially in open files and ranks.Students can explain why the rook is a powerful piece.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Rook's Lines"
1. Place a single rook in the center of an empty board.
2. Have students take turns moving the rook to every possible square it can legally go to.
3. This is a great way to visualize the rook's unique movement.
Teacher observes for correct rook movement.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Rook vs. Pawns"
1. Set up a game where one player has a rook and the other player has only pawns.
2. The goal is for the rook to capture all the pawns, and for the pawns to get to the other side of the board.
3. This is a fun and simple way to practice the rook's power.
Participation and understanding of the rook's power.
6DismissalRecall, Discipline-Teacher recaps how a rook moves and its power.Students can explain why the rook is a powerful piece.

Lesson 6: The Queen

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall how a rook moves.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher demonstrates how the queen moves: like a rook and a bishop combined. It is the most powerful piece.Students can answer questions about queen movement.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the power of the queen and the importance of protecting it.Students can explain why the queen is a very powerful piece.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Queen's Power"
1. Place a single queen in the center of an empty board.
2. Have students take turns moving the queen to every possible square it can legally go to.
3. This is a great way to visualize the queen's unique movement.
Teacher observes for correct queen movement.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Queen vs. Pawns"
1. Set up a game where one player has a queen and the other player has only pawns.
2. The goal is for the queen to capture all the pawns, and for the pawns to get to the other side of the board.
3. This is a fun and simple way to practice the queen's power.
Participation and understanding of the queen's power.
6DismissalRecall, Discipline-Teacher recaps how the queen moves and its power.Students can explain why the queen is a very powerful piece.

Lesson 7: The King

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall how the queen moves.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher demonstrates how the king moves: one square in any direction, but cannot move into check. It is the most important piece.Students can answer questions about king movement.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of "checkmate" and the importance of protecting the king.Students can explain what "checkmate" means.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "King's Escape"
1. Place a single king in the center of an empty board.
2. Place a few enemy pieces around it.
3. Have students take turns moving the king to a safe square.
4. This is a great way to visualize the king's unique movement and the importance of protecting it.
Teacher observes for correct king movement and understanding of safety.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "King vs. Pawns"
1. Set up a game where one player has a king and the other player has only pawns.
2. The goal is for the king to escape the pawns and for the pawns to trap the king.
3. This is a fun and simple way to practice the king's movement and the importance of protecting it.
Participation and understanding of the king's movement and the importance of protecting it.
6DismissalRecall, Discipline-Teacher recaps how the king moves and the concept of "checkmate".Students can explain what "checkmate" means.

Lesson 8: Castling

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall what "checkmate" means.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher demonstrates castling: a special move where the king moves two squares towards a rook, and the rook moves to the square on the other side of the king.Students can answer questions about castling.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the two types of castling: kingside and queenside. Also explains the conditions for castling (the king and rook must not have moved, the squares between the king and rook must be empty, and the king cannot be in check).Students can explain the difference between kingside and queenside castling.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Castling Practice"
1. Divide students into pairs.
2. Have each pair practice castling a king and a rook.
3. The teacher can walk around and help students who are struggling.
Teacher observes for correct castling.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Castling Race"
1. Divide students into two teams.
2. On the word "go", one student from each team must successfully castle their king.
3. First team to have all their players castle their king wins a point.
Participation and understanding of castling.
6DismissalRecall, Discipline-Teacher recaps the two types of castling and the conditions for castling.Students can explain the difference between kingside and queenside castling.

Lesson 9: Checkmates and Checkmates

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall the conditions for castling.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of checkmates and checkmates: a piece is a checkmate if it attacks the enemy king, and a checkmate if it is attacked by an enemy piece.Students can answer questions about checkmates and checkmates.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the importance of having checkmates and checkmates, and how to use them to your advantage.Students can explain how to use a checkmate to their advantage.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Find the Checkmate"
1. Set up a simple checkmate puzzle on the board.
2. Have students work in pairs to find the checkmate.
3. The teacher can provide hints if needed.
Teacher observes for teamwork and problem-solving skills.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Checkmate Challenge"
1. Divide students into two teams.
2. The teacher sets up a simple checkmate puzzle on the board.
3. The first team to find the checkmate wins a point.
Participation and understanding of checkmates and checkmates.
6DismissalRecall, Discipline-Teacher recaps the importance of checkmates and checkmates.Students can explain how to use a checkmate to their advantage.

Lesson 10: Basic Checkmate Puzzles

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall what a checkmate is.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of a "checkmate puzzle" and how to solve it.Students can answer questions about checkmate puzzles.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains some basic checkmate patterns, like the "back-rank checkmate".Students can identify the checkmate pattern.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Checkmate Puzzle Race"
1. Divide students into pairs.
2. Give each pair a simple checkmate puzzle to solve.
3. The first pair to solve the puzzle wins a point.
Teacher observes for teamwork and problem-solving skills.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Checkmate Challenge"
1. Divide students into two teams.
2. The teacher sets up a more complex checkmate puzzle on the board.
3. The first team to find the checkmate wins a point.
Participation and understanding of checkmate patterns.
6DismissalRecall, Discipline-Teacher recaps the concept of a "checkmate puzzle" and how to solve it.Students can explain a basic checkmate pattern.

Lesson 11: The Center

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall a basic checkmate pattern.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the importance of controlling the center of the board with pawns and knights.Students can answer questions about the center.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the "center pawn" and "center knight" outposts.Students can identify the center squares.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Center Control"
1. Divide students into pairs.
2. Have each pair play a game where the goal is to control the center of the board with pawns and knights.
3. The teacher can provide guidance on how to control the center.
Teacher observes for understanding of the center and piece coordination.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Center Race"
1. Divide students into two teams.
2. On the word "go", one student from each team must place a pawn or a knight in the center of the board.
3. First team to have all their pieces in the center wins a point.
Participation and understanding of the center.
6DismissalRecall, Discipline-Teacher recaps the importance of controlling the center of the board.Students can explain why the center is important.

Lesson 12: Pins and Forks

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall the importance of the center.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of a "pin": an attack on a piece that cannot move without exposing a more valuable piece. Also explains the concept of a "fork": an attack on two pieces at the same time.Students can answer questions about pins and forks.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher shows some simple examples of pins and forks on the board.Students can identify the pin and the fork.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Pin and Fork Practice"
1. Divide students into pairs.
2. Have each pair practice setting up simple pins and forks on the board.
3. The teacher can provide guidance on how to create a pin or a fork.
Teacher observes for understanding of pins and forks.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Tactical Challenge"
1. Divide students into two teams.
2. The teacher sets up a tactical position on the board.
3. The first team to find a pin or a fork wins a point.
Participation and understanding of pins and forks.
6DismissalRecall, Discipline-Teacher recaps the concept of a pin and a fork.Students can explain the difference between a pin and a fork.

Lesson 13: Skewers

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall the difference between a pin and a fork.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of a "skewer": an attack on two pieces in a line (e.g., two rooks on the same rank or file).Students can answer questions about skewers.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher shows some simple examples of skewers on the board.Students can identify the skewer.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Skewer Practice"
1. Divide students into pairs.
2. Have each pair practice setting up simple skewers on the board.
3. The teacher can provide guidance on how to create a skewer.
Teacher observes for understanding of skewers.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Tactical Challenge"
1. Divide students into two teams.
2. The teacher sets up a tactical position on the board.
3. The first team to find a skewer wins a point.
Participation and understanding of skewers.
6DismissalRecall, Discipline-Teacher recaps the concept of a skewer.Students can explain what a skewer is.

Lesson 14: Discovered Attacks

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall what a skewer is.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of a "discovered attack": an attack that the opponent did not see coming.Students can answer questions about discovered attacks.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher shows some simple examples of discovered attacks on the board.Students can identify the discovered attack.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Discovered Attack Practice"
1. Divide students into pairs.
2. Have each pair practice setting up simple discovered attacks on the board.
3. The teacher can provide guidance on how to create a discovered attack.
Teacher observes for understanding of discovered attacks.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Tactical Challenge"
1. Divide students into two teams.
2. The teacher sets up a tactical position on the board.
3. The first team to find a discovered attack wins a point.
Participation and understanding of discovered attacks.
6DismissalRecall, Discipline-Teacher recaps the concept of a discovered attack.Students can explain what a discovered attack is.

Lesson 15: Basic Opening Principles

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall what a discovered attack is.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the three main opening principles: control the center, develop your pieces, and king safety.Students can answer questions about opening principles.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of an "opening" and why it's important to have a plan.Students can explain why it's important to have a plan.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Opening Principles"
1. Divide students into pairs.
2. Have each pair play a game where the goal is to control the center and develop their pieces.
3. The teacher can provide guidance on how to follow the opening principles.
Teacher observes for understanding of opening principles.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Opening Race"
1. Divide students into two teams.
2. On the word "go", one student from each team must make a move that follows one of the opening principles.
3. First team to have all their players make a correct move wins a point.
Participation and understanding of opening principles.
6DismissalRecall, Discipline-Teacher recaps the three main opening principles.Students can explain why it's important to have a plan.

Lesson 16: Basic Openings

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall the three main opening principles.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of an "opening" and shows a few basic openings, like the Italian Game and the Ruy Lopez.Students can answer questions about openings.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the first few moves of the Italian Game and the Ruy Lopez.Students can identify the moves of these openings.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Opening Practice"
1. Divide students into pairs.
2. Have each pair practice playing one of the basic openings, like the Italian Game or the Ruy Lopez.
3. The teacher can provide guidance on how to follow the opening moves.
Teacher observes for understanding of the openings.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Opening Challenge"
1. Divide students into two teams.
2. The teacher sets up a tactical position on the board.
3. The first team to find a good opening move wins a point.
Participation and understanding of basic openings.
6DismissalRecall, Discipline-Teacher recaps the concept of an "opening" and the first few moves of the Italian Game and the Ruy Lopez.Students can explain the first few moves of one of these openings.

Lesson 17: The Italian Game

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall the first few moves of the Ruy Lopez.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the main ideas of the Italian Game: controlling the center with pawns, developing the knights and bishops, and preparing to castle.Students can answer questions about the Italian Game.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the main plans of the Italian Game: the main line, the Giuoco Piano, and the Sozi.Students can identify the plans of the Italian Game.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Italian Game Practice"
1. Divide students into pairs.
2. Have each pair practice playing the Italian Game.
3. The teacher can provide guidance on how to follow the main plans of the Italian Game.
Teacher observes for understanding of the Italian Game.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Italian Game Challenge"
1. Divide students into two teams.
2. The teacher sets up a tactical position on the board.
3. The first team to find a good Italian Game move wins a point.
Participation and understanding of the Italian Game.
6DismissalRecall, Discipline-Teacher recaps the main ideas and plans of the Italian Game.Students can explain the main plans of the Italian Game.

Lesson 18: The Ruy Lopez

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall the main plans of the Italian Game.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the main ideas of the Ruy Lopez: attacking the f7 pawn, preparing to castle, and developing the queenside bishop.Students can answer questions about the Ruy Lopez.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the main plans of the Ruy Lopez: the Closed Ruy, the Open Ruy, and the Berlin Defense.Students can identify the plans of the Ruy Lopez.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Ruy Lopez Practice"
1. Divide students into pairs.
2. Have each pair practice playing the Ruy Lopez.
3. The teacher can provide guidance on how to follow the main plans of the Ruy Lopez.
Teacher observes for understanding of the Ruy Lopez.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Ruy Lopez Challenge"
1. Divide students into two teams.
2. The teacher sets up a tactical position on the board.
3. The first team to find a good Ruy Lopez move wins a point.
Participation and understanding of the Ruy Lopez.
6DismissalRecall, Discipline-Teacher recaps the main ideas and plans of the Ruy Lopez.Students can explain the main plans of the Ruy Lopez.

Lesson 19: Planning an Attack

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall the main plans of the Ruy Lopez.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of "planning an attack": thinking several moves ahead to set up a successful attack.Students can answer questions about planning an attack.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains how to use "threats" to plan an attack. A threat is a move that attacks an enemy piece.Students can identify threats on the board.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Threat Hunt"
1. Set up a tactical position on the board.
2. Have students work in pairs to identify all the threats for one side.
3. The teacher can provide guidance on how to identify threats.
Teacher observes for understanding of threats.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Attack Planning"
1. Divide students into two teams.
2. The teacher sets up a tactical position on the board.
3. The first team to find a good attacking plan wins a point.
Participation and understanding of planning an attack.
6DismissalRecall, Discipline-Teacher recaps the concept of "planning an attack".Students can explain what a threat is.

Lesson 20: Defending Against Threats

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall what a threat is.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of "defending against threats": moving a piece to block an attack or to capture the attacking piece.Students can answer questions about defending against threats.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the three ways to defend against a threat: block, capture, or counter-attack.Students can identify the best way to defend against a threat.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Defense Practice"
1. Set up a tactical position on the board where one side is under attack.
2. Have students work in pairs to find the best way to defend against the threat.
3. The teacher can provide guidance on how to defend against the threat.
Teacher observes for understanding of defending against threats.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Defense Challenge"
1. Divide students into two teams.
2. The teacher sets up a tactical position on the board.
3. The first team to find a good defensive move wins a point.
Participation and understanding of defending against threats.
6DismissalRecall, Discipline-Teacher recaps the three ways to defend against a threat.Students can explain the best way to defend against a threat.

Lesson 21: The Endgame

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall the three ways to defend against a threat.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of the "endgame": the last phase of the game when there are few pieces left on the board.Students can answer questions about the endgame.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of "opposition": a situation where a king is trapped and cannot escape check. Also explains "king activity": the king's ability to help in its own defense.Students can identify opopposition and king activity.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Endgame Practice"
1. Set up a simple endgame position on the board.
2. Have students work in pairs to find the best move for one side.
3. The teacher can provide guidance on how to play the endgame.
Teacher observes for understanding of the endgame.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Endgame Challenge"
1. Divide students into two teams.
2. The teacher sets up a simple endgame position on the board.
3. The first team to find the best move wins a point.
Participation and understanding of the endgame.
6DismissalRecall, Discipline-Teacher recaps the concept of the endgame and the importance of king activity.Students can explain what opopposition is.

Lesson 22: King and Pawn Endgames

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall what opopposition is.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of "pawn promotion": when a pawn reaches the other side of the board, it can be promoted to any other piece (usually a Queen).Students can answer questions about pawn promotion.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of a "king and pawn endgame": a very common endgame where one side has a king and some pawns, and the other side has a king.Students can identify the key ideas of a king and pawn endgame.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "King and Pawn Endgame Practice"
1. Set up a simple king and pawn endgame on the board.
2. Have students work in pairs to find the best move for one side.
3. The teacher can provide guidance on how to play the king and pawn endgame.
Teacher observes for understanding of the king and pawn endgame.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Endgame Challenge"
1. Divide students into two teams.
2. The teacher sets up a simple king and pawn endgame on the board.
3. The first team to find the best move wins a point.
Participation and understanding of the king and pawn endgame.
6DismissalRecall, Discipline-Teacher recaps the concept of pawn promotion and the king and pawn endgame.Students can explain the key ideas of a king and pawn endgame.

Lesson 23: Basic Checkmating Patterns

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, RecallAttendance Register-Teacher takes attendance, asks students to recall the key ideas of a king and pawn endgame.Student presence and correct response.
2DemonstrationVisual LearningChessboards, Chess piecesLarge display board or projectorTeacher explains the concept of a "checkmating pattern": a sequence of moves that leads to checkmate.Students can answer questions about checkmating patterns.
3Formal PartKnowledge AcquisitionChessboards, Chess piecesLarge display board or projectorTeacher explains some basic checkmating patterns, like the "back-rank checkmate" and the "smothered mate".Students can identify the checkmating patterns.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Checkmating Pattern Practice"
1. Set up a simple checkmating pattern on the board.
2. Have students work in pairs to find the checkmate.
3. The teacher can provide guidance on how to follow the checkmating pattern.
Teacher observes for understanding of the checkmating pattern.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Checkmating Challenge"
1. Divide students into two teams.
2. The teacher sets up a more complex checkmating pattern on the board.
3. The first team to find the checkmate wins a point.
Participation and understanding of checkmating patterns.
6DismissalRecall, Discipline-Teacher recaps the concept of a "checkmating pattern".Students can explain a basic checkmating pattern.

Lesson 24: Tournament Preparation

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, ExcitementAttendance Register, Tournament Bracket-Teacher takes attendance, explains the format for the upcoming tournament (e.g., a round-robin or a single-elimination), and builds excitement.Student presence and understanding of the format.
2DemonstrationVisual LearningTournament BracketLarge display or projectorTeacher shows the tournament bracket and explains the rules for the tournament.Students can see who they will be playing.
3Formal PartKnowledge AcquisitionChessboards, Chess pieces-Teacher explains the importance of good sportsmanship and mental preparation for a tournament.Students can answer questions about sportsmanship and mental preparation.
4Special Part (activity in elaborated)Practical ApplicationChessboards, Chess pieces-Activity: "Practice Games"
1. Divide students into pairs or small groups.
2. Have them play practice games to prepare for the tournament.
3. The teacher can provide guidance on how to play in a tournament setting.
Teacher observes for understanding of the tournament rules and good sportsmanship.
5Recreation activityTeamwork, FunChessboards, Chess pieces-Game: "Tournament Simulation"
1. Divide students into two teams.
2. Have them play a simulated tournament game to practice for the real thing.
3. The teacher can act as the tournament director.
Participation and understanding of the tournament rules.
6DismissalReflection, Discipline-Teacher recaps the importance of good sportsmanship and mental preparation.Students can explain what good sportsmanship is.

Lesson 25: Class Tournament

Sl.No.Subject MatterSkillPhysical TLMDigital TLMMethod/ActivityAssessment
1AssemblyListening, FocusAttendance Register, Tournament Bracket-Teacher takes attendance, gives a final motivational speech, and announces the pairings for the first round of the tournament.Student presence and focus.
2DemonstrationVisual LearningTournament BracketLarge display or projectorTeacher shows the updated tournament bracket and reminds students of the rules.Students can see the updated pairings.
3Formal PartSportsmanship-Teacher gives a final reminder about good sportsmanship: shaking hands before and after each game, respecting the opponent and the "referee", and playing with integrity.Students show understanding and agreement.
4Special Part (activity in elaborated)Tournament MatchesChessboards, Chess pieces, Scoreboards, ClocksMusic for atmosphere (optional)Activity: "Class Tournament"
1. The teacher acts as the tournament director, organizing matches, settling disputes, and keeping the bracket updated.
2. Students play their matches, with the teacher acting as the referee for some games and students for others.
3. The focus is on participation, good sportsmanship, and applying all the skills learned.
Teacher observes for application of skills and good sportsmanship.
5Recreation activitySupport, FunChessboards, Chess pieces-Game: "Analysis"
While waiting for their next match or after being eliminated, students can analyze a finished game from a previous round or discuss strategies with their friends.
Teacher can facilitate discussions and provide guidance.Positive atmosphere and continuous learning.
6DismissalReflection, Conclusion-Cool-down with a final group stretch. Teacher gives a concluding speech, congratulates everyone on their hard work and improvement, and encourages them to keep playing chess.Students' positive reflection on the tournament and the year.